You're called to a mysterious house for a late night medical emergency.
Can you find out what happened and stay alive in the process?

A lo-fi retro inspired, first person horror experience, made during a few months of isolation.

As the sole engineer on this project I was lead of all technical development whilst
also taking on a lead design role.
A key part of this project's development was a heavily customisable interaction system
allowing other team members to visually script custom scenes and reactions within the world.

Responsibilities include:
• Dynamic character controller
• Horror focused design
• Optimisation
• Retro inspired visuals
• Visual scripting interaction system